Crave For Games


You are in the Article list. If you want a full list of the StoneDrop develompent log notes you can go to the DevLog page.
Game programming language

Youtube playlist: goo.gl/XCJ8Ma[1]

 

It's an extremely useful and inspiring set of videos from Jonathan Blow (developer of Braid and The Witness games) with ideas about new programming language for game developers. He also came up with a prototype of the language which combine the performance of C and a bunch of conveniences (regarding to syntax, project architecture, compilation process, IDE, verification process integration) for a game developer.

 

At leash these videos are helpful as a guide for performance optimization. In the first two videos there is an overview of existing languages and a bit of criticism towards them.

 

UPD March 2016: the sixth video "Data-Oriented Demo: SOA, composition" is very informative in the domain of game performance and data layout in the memory.

 

Link 1: https://goo.gl/XCJ8Ma

This article in social networks: